shownRadio: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
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Line 33: | Line 33: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
|x1= <code>if (shownRadio) then { | |x1= <code>if (shownRadio) then {hint "You have Radio enabled."};</code> | ||
|seealso= [[showRadio]] [[shownMap]] [[shownGPS]] [[shownWatch]] [[shownCompass]] [[shownUAVFeed]] | |seealso= [[showRadio]] [[shownMap]] [[shownGPS]] [[shownWatch]] [[shownCompass]] [[shownUAVFeed]] | ||
}} | }} |
Revision as of 11:19, 12 May 2022
Description
- Description:
- Check if player has Radio enabled.
- Groups:
- InteractionRadio and Chat
Syntax
- Syntax:
- shownRadio
- Return Value:
- Boolean
Examples
- Example 1:
if (shownRadio) then {hint "You have Radio enabled."};
Additional Information
- See also:
- showRadio shownMap shownGPS shownWatch shownCompass shownUAVFeed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Interaction
- Command Group: Radio and Chat