velocity: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
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|x1= <code>_vector = velocity jeep;</code>
|x1= <code>_vector = velocity jeep;</code>


|x2= <code>if ((velocity _plane1 select 2) > 50) then { [[hint]] "Aircraft is climbing up too fast!"; };</code>
|x2= <code>if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };</code>


|seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]
|seealso= [[setVelocity]] [[velocityModelSpace]] [[setVelocityModelSpace]] [[setVelocityTransformation]] [[speed]]
}}
}}

Revision as of 11:19, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns the velocity of the object as vector in m/s.
Groups:
Object Manipulation

Syntax

Syntax:
velocity object
Parameters:
object: Object
Return Value:
Array - Vector3D

Examples

Example 1:
_vector = velocity jeep;
Example 2:
if ((velocity _plane1 select 2) > 50) then { hint "Aircraft is climbing up too fast!"; };

Additional Information

See also:
setVelocity velocityModelSpace setVelocityModelSpace setVelocityTransformation speed

Notes

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