deleteStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|r1= [[Boolean]] - [[true]] if the status was deleted successfully, [[false]] if not | |r1= [[Boolean]] - [[true]] if the status was deleted successfully, [[false]] if not | ||
|x1= < | |x1= <sqf>_deleted = deleteStatus "playerStatus";</sqf> | ||
|seealso= [[saveStatus]] [[deleteIdentity]] [[saveIdentity]] | |seealso= [[saveStatus]] [[deleteIdentity]] [[saveIdentity]] | ||
}} | }} |
Revision as of 10:21, 13 May 2022
Description
- Description:
- Deletes a status created with saveStatus from the campaign's progress file.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- deleteStatus statusName
- Parameters:
- statusName: String - Name of the saved status
- Return Value:
- Boolean - true if the status was deleted successfully, false if not
Examples
- Example 1:
Additional Information
- See also:
- saveStatus deleteIdentity saveIdentity
Notes
-
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Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.75
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect