editorSetEventHandler: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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{{Feature | Informative | Some Old Editor Command}}
{{Feature | Informative | Some Old Editor Command}}


|s1= map '''editorSetEventHandler''' [handler name,function]
|s1= map [[editorSetEventHandler]] [handler name,function]


|p1= map: [[Control]] -
|p1= map: [[Control]] -
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|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>_map [[editorSetEventHandler]] ["SelectObject",""];</code>
|x1= <sqf>_map editorSetEventHandler ["SelectObject",""];</sqf>


|seealso= -
|seealso= -
}}
}}

Revision as of 11:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets given event handler of given editor.
Some Old Editor Command
Groups:
Game 2 EditorEvent Handlers

Syntax

Syntax:
map editorSetEventHandler [handler name,function]
Parameters:
map: Control -
[handler name,function]: Array -
Return Value:
Nothing

Examples

Example 1:
_map editorSetEventHandler ["SelectObject",""];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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