editorSetEventHandler: Difference between revisions
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{{ | {{RV|type=command | ||
| arma2 |= | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Game 2 Editor | ||
| | |gr2= Event Handlers | ||
| | |descr= Sets given event handler of given editor. | ||
{{Feature | Informative | Some Old Editor Command}} | |||
| | |s1= map [[editorSetEventHandler]] [handler name,function] | ||
|p1= map: [[Control]] - | |||
| | |p2= [handler name,function]: [[Array]] - | ||
|r1= [[Nothing]] | |||
| | |x1= <sqf>_map editorSetEventHandler ["SelectObject",""];</sqf> | ||
| | |seealso= - | ||
}} | }} | ||
Revision as of 11:22, 13 May 2022
Description
- Description:
- Sets given event handler of given editor.
- Groups:
- Game 2 EditorEvent Handlers
Syntax
- Syntax:
- map editorSetEventHandler [handler name,function]
- Parameters:
- map: Control -
- [handler name,function]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
- _map editorSetEventHandler ["SelectObject",""];
Additional Information
- See also:
- -
Notes
-
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