edit3DENMissionAttributes: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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Line 10: Line 10:
|s1= [[edit3DENMissionAttributes]]  section
|s1= [[edit3DENMissionAttributes]]  section


|p1= section: [[String]] - Attribute section from <tt>[[configFile]] >> "Cfg3DEN" >> "Mission"</tt>
|p1= section: [[String]] - Attribute section from {{hl|[[configFile]] >> "Cfg3DEN" >> "Mission"}}


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[edit3DENMissionAttributes]] "Multiplayer";</code>
|x1= <sqf>edit3DENMissionAttributes "Multiplayer";</sqf>


|seealso= [[get3DENAttribute]] [[set3DENAttributes]]
|seealso= [[get3DENAttribute]] [[set3DENAttributes]]
}}
}}

Revision as of 10:22, 13 May 2022

Hover & click on the images for description

Description

Description:
Open a window with scenario attribute in given section.
Groups:
Eden Editor

Syntax

Syntax:
edit3DENMissionAttributes section
Parameters:
section: String - Attribute section from configFile >> "Cfg3DEN" >> "Mission"
Return Value:
Nothing

Examples

Example 1:
edit3DENMissionAttributes "Multiplayer";

Additional Information

See also:
get3DENAttribute set3DENAttributes

Notes

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