fadeSpeech: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|game1= arma2oa | |game1= arma2oa | ||
|version1= 1. | |version1= 1.50 | ||
|game2= tkoh | |game2= tkoh | ||
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* [[say3D]] when ''isSpeech'' argument is [[true]] | * [[say3D]] when ''isSpeech'' argument is [[true]] | ||
|s1= time | |s1= time [[fadeSpeech]] volume | ||
|p1= time: [[Number]] - Fade interval in seconds | |p1= time: [[Number]] - Fade interval in seconds | ||
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>5 fadeSpeech 0.1;</sqf> | ||
|seealso= [[speechVolume]] | |seealso= [[speechVolume]] [[fadeRadio]] [[fadeSound]] [[fadeMusic]] [[fadeEnvironment]] [[environmentVolume]] [[soundVolume]] [[musicVolume]] [[radioVolume]] | ||
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Revision as of 10:22, 13 May 2022
Description
- Description:
- Changes the master speech volume smoothly within the given time. The default volume is 1.0. Some of the sounds that play through speech channel are:
- Tactical Ping sound
- playSound when isSpeech argument is true
- say3D when isSpeech argument is true
- Groups:
- Sounds
Syntax
- Syntax:
- time fadeSpeech volume
- Parameters:
- time: Number - Fade interval in seconds
- volume: Number - Speech volume range 0 to 2
- Return Value:
- Nothing
Examples
- Example 1:
- 5 fadeSpeech 0.1;
Additional Information
- See also:
- speechVolume fadeRadio fadeSound fadeMusic fadeEnvironment environmentVolume soundVolume musicVolume radioVolume
Notes
-
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