getShadowDistance: Difference between revisions
| Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *=  +" to " |$1= ") | Lou Montana (talk | contribs)  m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") | ||
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| |r1= [[Number]] | |r1= [[Number]] | ||
| |x1= < | |x1= <sqf>_value = getShadowDistance;</sqf> | ||
| |seealso= [[setShadowDistance]] | |seealso= [[setShadowDistance]] [[isPipEnabled]] | ||
| }} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Gets the shadows rendering distance.
- Groups:
- SystemEnvironment
Syntax
- Syntax:
- getShadowDistance
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- setShadowDistance isPipEnabled
Notes
- 
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