selectedEditorObjects: Difference between revisions

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m (Text replacement - "<code>([^ ]*)\{\{cc\|([^ ]*)\}\}([^ ]*)<\/code>" to "<code>$1// $2$3</code>")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|r1= [[Array]]
|r1= [[Array]]


|x1= <code>_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]</code>
|x1= <sqf>_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]</sqf>


|seealso= [[get3DENSelected]]
|seealso= [[get3DENSelected]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns a list of currently selected editor objects.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
selectedEditorObjects map
Parameters:
map: Control
Return Value:
Array

Examples

Example 1:
_selObjects = selectedEditorObjects _map; // result can be: ["_vehicle_0","_vehicle_9","_vehicle_11"]

Additional Information

See also:
get3DENSelected

Notes

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