setMarkerAlphaLocal: Difference between revisions

From Bohemia Interactive Community
m (Text replacement - "\|game([0-9]) ?= (.+) \|version([0-9]) ?= (.+) " to "|game$1= $2 |version$3= $4 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|descr= Sets the marker alpha.
|descr= Sets the marker alpha.


|s1= marker '''setMarkerAlphaLocal''' alpha
|s1= marker [[setMarkerAlphaLocal]] alpha


|p1= marker: [[String]]
|p1= marker: [[String]]
Line 27: Line 27:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>"my_marker" [[setMarkerAlphaLocal]] 0.5;</code>
|x1= <sqf>"my_marker" setMarkerAlphaLocal 0.5;</sqf>


|x2= <code>"enemy_convoy_marker" [[setMarkerAlphaLocal]] 0;</code>
|x2= <sqf>"enemy_convoy_marker" setMarkerAlphaLocal 0;</sqf>


|seealso= [[setMarkerAlpha]] [[markerAlpha]]
|seealso= [[setMarkerAlpha]] [[markerAlpha]]
}}
}}

Revision as of 10:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the marker alpha.
Groups:
Markers

Syntax

Syntax:
marker setMarkerAlphaLocal alpha
Parameters:
marker: String
alpha: Number - Alpha value from 0 (invisible) to 1 (fully visible)
Return Value:
Nothing

Examples

Example 1:
"my_marker" setMarkerAlphaLocal 0.5;
Example 2:
"enemy_convoy_marker" setMarkerAlphaLocal 0;

Additional Information

See also:
setMarkerAlpha markerAlpha

Notes

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