setVisibleIfTreeCollapsed: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|s([0-9])\= ([^' ]+)'''([^' ]+)'''([^ ]*) " to "|s$1= $2$3$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|x1= < | |x1= <sqf>_map '''setVisibleIfTreeCollapsed''' ["_unit_0", true]</sqf> | ||
|seealso= - | |seealso= - | ||
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Revision as of 10:24, 13 May 2022
Description
- Description:
- Sets whether or not the object is visible even if the tree is collapsed.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map setVisibleIfTreeCollapsed [object, visible]
- Parameters:
- map: Control
- [object, visible]: Array
- object: EditorObject
- visible: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- -
Notes
-
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