getFriend: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
Line 27: | Line 27: | ||
|r1= [[Number]] - Decimal value between 0.0 to 1.0 | |r1= [[Number]] - Decimal value between 0.0 to 1.0 | ||
|x1= < | |x1= <sqf>value = west getFriend east;</sqf> | ||
|x2= < | |x2= <sqf>_isEnemy = side _killer getFriend side _victim < 0.6;</sqf> | ||
|seealso= [[setFriend]] [[BIS_fnc_sideIsFriendly]] [[BIS_fnc_sideIsEnemy]] [[Side relations]] | |seealso= [[setFriend]] [[BIS_fnc_sideIsFriendly]] [[BIS_fnc_sideIsEnemy]] [[Side relations]] | ||
}} | }} |
Revision as of 12:28, 13 May 2022
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also Side relations.
- Groups:
- Sides
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - Decimal value between 0.0 to 1.0
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note