hideBehindScripted: Difference between revisions

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m (Text replacement - "\| *arma1 * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= arma1 |version1= $1 |game2")
m (Some wiki formatting)
 
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|game4= tkoh
|game4= tkoh
|version4= 1.00
|version4= 1.00
|game5= arma3
|version5= 0.50


|gr1= Object Manipulation
|gr1= Object Manipulation
Line 22: Line 19:
|descr= When set to [[true]] it disables the default engine hiding behavior.
|descr= When set to [[true]] it disables the default engine hiding behavior.


|s1= object '''hideBehindScripted''' scriptedHideBehind
|s1= object [[hideBehindScripted]] scriptedHideBehind


|p1= object: [[Object]]
|p1= object: [[Object]]
Line 28: Line 25:
|p2= scriptedHideBehind: [[Boolean]]
|p2= scriptedHideBehind: [[Boolean]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>_unit '''hideBehindScripted''' [[true]]</code>
|x1= <sqf>_unit hideBehindScripted true;</sqf>


|seealso= [[isHideBehindScripted]]
|seealso= [[isHideBehindScripted]]
}}
}}
<dl class="command_description">
<dt></dt>
<dd class="notedate">Posted on August 29, 2013</dd>
<dt class="note">[[User:Killzone_Kid|Killzone_Kid]]</dt>
<dd class="note">This command '''is not present''' in Arma 3
</dl>

Latest revision as of 16:18, 13 May 2022

Hover & click on the images for description

Description

Description:
When set to true it disables the default engine hiding behavior.
Groups:
Object ManipulationUnit Control

Syntax

Syntax:
object hideBehindScripted scriptedHideBehind
Parameters:
object: Object
scriptedHideBehind: Boolean
Return Value:
Nothing

Examples

Example 1:
_unit hideBehindScripted true;

Additional Information

See also:
isHideBehindScripted

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note