isText: Difference between revisions

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(Example tweak)
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{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.00
 
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= Config
|gr1= Config


|1.00
|descr= Checks if config entry represents a text value.
 
|s1= [[isText]]  config
 
|p1= config: [[Config]]


| Check if config entry represents text.
|r1= [[Boolean]]


| '''isText''' config
|x1= <sqf>_isText = isText (configFile >> "CfgVehicles") // false</sqf>
|p1=  config: [[Config]]
| [[Boolean]]
|x1 = <code> _ok <nowiki>=</nowiki> '''isText''' (configFile >> "CfgVehicles") {{cc|false}} </code>
|x2 = <code> _ok <nowiki>=</nowiki> '''isText''' (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") {{cc|true}} </code>
|seealso= [[configFile]], [[config / name]], [[configName]], [[count]], [[getArray]], [[getText]], [[getNumber]], [[inheritsFrom]], [[isArray]], [[isClass]], [[isNumber]], [[select]]
}}


|x2= <sqf>_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true</sqf>


{{GameCategory|arma1|Scripting Commands}}
|seealso= [[getText]] [[getNumber]] [[isArray]] [[isClass]] [[isNumber]]
{{GameCategory|arma2|Scripting Commands}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 16:18, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks if config entry represents a text value.
Groups:
Config

Syntax

Syntax:
isText config
Parameters:
config: Config
Return Value:
Boolean

Examples

Example 1:
_isText = isText (configFile >> "CfgVehicles") // false
Example 2:
_isText = isText (configFile >> "CfgVehicles" >> "B_MRAP_01_F" >> "displayName") // true

Additional Information

See also:
getText getNumber isArray isClass isNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note