objStatus: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
(32 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
____________________________________________________________________________________________
|version2= 1.00


| Sets the status of an objective that was defined in [[Briefing.html|briefing.html]].
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50
 
|gr1= Briefing
 
|descr= Sets the status of an objective that was defined in [[Briefing.html|briefing.html]].


Status may be one of:
Status may be one of:
Line 16: Line 33:


To refer to an objective that is named "OBJ_1", for example, use only the index number in this command (i.e. "1" objStatus "HIDDEN").
To refer to an objective that is named "OBJ_1", for example, use only the index number in this command (i.e. "1" objStatus "HIDDEN").
|DESCRIPTION=
____________________________________________________________________________________________


| objectivenumber '''objStatus''' status |SYNTAX=
|s1= objectivenumber [[objStatus]] status


|p1= objectivenumber: [[String]] |PARAMETER1=
|p1= objectivenumber: [[String]]


|p2= status: [[String]] |PARAMETER2=
|p2= status: [[String]]


| [[Nothing]] |RETURNVALUE=
|r1= [[Nothing]]
____________________________________________________________________________________________
 
|x1= <pre>"1" objStatus "DONE"</pre>
Marks the objective named "OBJ_1" as completed. |EXAMPLE1=
____________________________________________________________________________________________


| |SEEALSO=
|x1= <sqf>"1" objStatus "DONE";</sqf>
Marks the objective named "OBJ_1" as completed.


|seealso=
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|OBJSTATUS]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|OBJSTATUS]]
[[Category:Scripting Commands OFP 1.46|OBJSTATUS]]
[[Category:Scripting Commands ArmA|OBJSTATUS]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 22:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Sets the status of an objective that was defined in briefing.html. Status may be one of:
  • "ACTIVE"
  • "FAILED"
  • "DONE"
  • "HIDDEN"
To refer to an objective that is named "OBJ_1", for example, use only the index number in this command (i.e. "1" objStatus "HIDDEN").
Groups:
Briefing

Syntax

Syntax:
objectivenumber objStatus status
Parameters:
objectivenumber: String
status: String
Return Value:
Nothing

Examples

Example 1:
"1" objStatus "DONE";
Marks the objective named "OBJ_1" as completed.

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note