BIS fnc initRespawnBackpack: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1= Respawn |GROUP1=") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
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{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Respawn | ||
| | |descr= Init respawn backpack. | ||
Whover "assembles" it will receive a new respawn position. | Whover "assembles" it will receive a new respawn position. | ||
When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. | When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. | ||
| [[ | |s1= call [[BIS_fnc_initRespawnBackpack]] | ||
| | |r1= [[Boolean]] | ||
|x1= [[call]] [[BIS_fnc_initRespawnBackpack]]; | |||
| [[Arma 3 Respawn]] | |seealso= [[Arma 3: Respawn]] [[:Category:Function Group: Respawn]] | ||
}} | }} | ||
Latest revision as of 12:53, 1 July 2022
Description
- Description:
- Init respawn backpack. Whover "assembles" it will receive a new respawn position. When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- call BIS_fnc_initRespawnBackpack
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_initRespawnBackpack;
Additional Information
Notes
-
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