BIS fnc mapSize: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Map and Markers
|gr1= Map and Markers


| Returns map size from config. Do not confuse with [[worldSize]]. The engine command calculates the map size and doesn't read it from config.
|descr= Returns map size from config. Do not confuse with [[worldSize]]. The engine command calculates the map size and doesn't read it from config.


| terrainName call [[BIS_fnc_mapSize]]
|s1= terrainName call [[BIS_fnc_mapSize]]


|p1= terrainName: [[String]] - (Optional, default [[worldName]]) world name
|p1= terrainName: [[String]] - (Optional, default [[worldName]]) world name


\|r1= [[Number]]
|r1= [[Number]]


\|x1= <code>"Altis" [[call]] [[BIS_fnc_mapSize]];</code>
|x1= <sqf>"Altis" call BIS_fnc_mapSize;</sqf>


|x2= <code>[[worldName]] [[call]] [[BIS_fnc_mapSize]];</code>
|x2= <sqf>worldName call BIS_fnc_mapSize;</sqf>


|x3= <code>[[call]] [[BIS_fnc_mapSize]];</code>
|x3= <sqf>call BIS_fnc_mapSize;</sqf>


|seealso= [[BIS_fnc_mapGridSize]], [[worldSize]], [[worldName]]
|seealso= [[BIS_fnc_mapGridSize]] [[worldSize]] [[worldName]]
}}
}}

Latest revision as of 13:24, 1 July 2022

Hover & click on the images for description

Description

Description:
Returns map size from config. Do not confuse with worldSize. The engine command calculates the map size and doesn't read it from config.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
terrainName call BIS_fnc_mapSize
Parameters:
terrainName: String - (Optional, default worldName) world name
Return Value:
Number

Examples

Example 1:
"Altis" call BIS_fnc_mapSize;
Example 2:
worldName call BIS_fnc_mapSize;
Example 3:
call BIS_fnc_mapSize;

Additional Information

See also:
BIS_fnc_mapGridSize worldSize worldName

Notes

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