BIS fnc blinkMarker: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
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|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <code>["BIS_marker", 3, 10] | |x1= <code>["BIS_marker", 3, 10] spawn [[BIS_fnc_blinkMarker]]; {{cc|blinks '''10''' times using '''3''' seconds intervals}}</code> | ||
|x2= <code>["BIS_marker"] | |x2= <code>["BIS_marker"] spawn [[BIS_fnc_blinkMarker]]; {{cc|keeps blinking}}</code> | ||
|exec= spawn | |exec= spawn |
Revision as of 21:36, 12 July 2022
Description
- Description:
- Makes given marker blink.
- Execution:
- spawn
- Groups:
- Map and Markers
Syntax
- Syntax:
- [marker, blinkDuration, blinkAmount] spawn BIS_fnc_blinkMarker
- Parameters:
- marker: String - marker's name
- blinkDuration: Number - (Optional, default 1) a blink's time
- blinkAmount: Number - (Optional, default 2) quantity of blinks
- Return Value:
- Nothing
Examples
- Example 1:
["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals
- Example 2:
["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking
Additional Information
- See also:
- setMarkerAlpha
Notes
-
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