BIS fnc moduleRating: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>")
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|r1= [[Boolean]] - [[true]] when done
|r1= [[Boolean]] - [[true]] when done


|x1= <code>[myLogic, units group player, [[true]]] [[call]] [[BIS_fnc_moduleRating]];</code>
|x1= <code>[myLogic, units group player, true] [[call]] [[BIS_fnc_moduleRating]];</code>


|seealso= [[Arma 3: Editor Modules]]
|seealso= [[Arma 3: Editor Modules]]
}}
}}

Revision as of 21:38, 12 July 2022

Hover & click on the images for description

Description

Description:
Function used by the Rating module.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[logic, units, activated] call BIS_fnc_moduleRating
Parameters:
logic: Object - a logic, but can be any object. Rating and Score are set with setVariable
units: Array of Objects - units to add rating/score to
activated: Boolean - (Optional, default true) true to activate
Return Value:
Boolean - true when done

Examples

Example 1:
[myLogic, units group player, true] call BIS_fnc_moduleRating;

Additional Information

See also:
Arma 3: Editor Modules

Notes

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