BIS fnc assignPlayerRole: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*) *<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<code> *([^<|{]*) *<\/code>" to "<sqf>$1</sqf>") |
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|r1= [[Boolean]] - [[true]] when done | |r1= [[Boolean]] - [[true]] when done | ||
|x1= < | |x1= <sqf>[myVehicle, "turret", [0, 1]] call BIS_fnc_assignPlayerRole;</sqf> | ||
|seealso= [[assignAsDriver]] [[assignAsGunner]] [[assignAsCommander]] [[assignAsCargo]] [[assignAsTurret]] | |seealso= [[assignAsDriver]] [[assignAsGunner]] [[assignAsCommander]] [[assignAsCargo]] [[assignAsTurret]] | ||
}} | }} |
Latest revision as of 22:44, 12 July 2022
Description
- Description:
- Ensures the player can only get in the specific vehicle role.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [vehicle, role, path] call BIS_fnc_assignPlayerRole
- Parameters:
- vehicle: Object - targeted vehicle
- role: String - can be one of:
- "driver"
- "gunner"
- "commander"
- "cargo"
- "turret"
- path: Array or Numbers - the turret path
- Return Value:
- Boolean - true when done
Examples
- Example 1:
Additional Information
Notes
-
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