BIS fnc objectFromNetId: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.58


|1.58
|gr1= Multiplayer


|gr1 = Multiplayer
|descr= Extends MP-only [[objectFromNetId]] functionality to SP


| Extends MP-only [[objectFromNetId]] functionality to SP
|s1= netId call [[BIS_fnc_objectFromNetId]]
 
| netId call '''BIS_fnc_objectFromNetId''';


|p1= netId: [[String]]
|p1= netId: [[String]]


| [[Object]] - existing object or [[objNull]]
|r1= [[Object]] - existing object or [[objNull]]
 
|x1= <code>_obj = "0:2" [[call]] [[BIS_fnc_objectFromNetId]];</code>


| [[netId]], [[objectFromNetId]], [[groupFromNetId]], [[BIS_fnc_netId]], [[BIS_fnc_groupFromNetId]]
|x1= <sqf>private _obj = "0:2" call BIS_fnc_objectFromNetId;</sqf>


|seealso= [[netId]] [[objectFromNetId]] [[groupFromNetId]] [[BIS_fnc_netId]] [[BIS_fnc_groupFromNetId]]
}}
}}
[[Category:Functions|{{uc:objectFromNetId}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:objectFromNetId}}]]

Latest revision as of 22:44, 12 July 2022

Hover & click on the images for description

Description

Description:
Extends MP-only objectFromNetId functionality to SP
Execution:
call
Groups:
Multiplayer

Syntax

Syntax:
netId call BIS_fnc_objectFromNetId
Parameters:
netId: String
Return Value:
Object - existing object or objNull

Examples

Example 1:
private _obj = "0:2" call BIS_fnc_objectFromNetId;

Additional Information

See also:
netId objectFromNetId groupFromNetId BIS_fnc_netId BIS_fnc_groupFromNetId

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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