BIS fnc arrayPush: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Arrays
|gr1= Arrays


| This function adds an element to the end of an array and returns the array.<br>
|descr= This function adds an element to the end of an array and returns the array.<br>
'''The array is passed by reference''' so changes inside the function will be reflected outside of it.
'''The array is passed by reference''' so changes inside the function will be reflected outside of it.


{{Feature|arma3|Use [[append]] or [[pushBack]] instead.}}
{{Feature|arma3|Use [[append]] or [[pushBack]] instead.}}


| [array, element] call [[BIS_fnc_arrayPush]]
|s1= [array, element] call [[BIS_fnc_arrayPush]]


|p1= array: [[Array]]
|p1= array: [[Array]]
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|p2= element: [[Anything]]
|p2= element: [[Anything]]


| [[Array]] - modified ''array''
|r1= [[Array]] - modified ''array''


|x1= <code><nowiki>_newArray = [</nowiki>[0,1,2], 3] [[call]] [[BIS_fnc_arrayPush]]; {{codecomment|// _newArray is [0,1,2,3]}}</code>
|x1= <sqf>_newArray = [[0,1,2], 3] call BIS_fnc_arrayPush; // _newArray is [0,1,2,3]</sqf>


|x2= <code>_array = [0,1,2]; [_array, [3]] [[call]] [[BIS_fnc_arrayPush]]; {{codecomment|// _array is [0,1,2,[3]]}}</code>
|x2= <sqf>private _array = [0,1,2]; [_array, [3]] call BIS_fnc_arrayPush; // _array is [0,1,2,[3]]</sqf>


|seealso= [[append]], [[pushBack]], [[BIS_fnc_arrayPushStack]]
|seealso= [[append]] [[pushBack]] [[BIS_fnc_arrayPushStack]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:arrayPush}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:arrayPush}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:arrayPush}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:arrayPush}}]]

Latest revision as of 23:09, 12 July 2022

Hover & click on the images for description

Description

Description:
This function adds an element to the end of an array and returns the array.
The array is passed by reference so changes inside the function will be reflected outside of it.
Arma 3
Use append or pushBack instead.
Execution:
call
Groups:
Arrays

Syntax

Syntax:
[array, element] call BIS_fnc_arrayPush
Parameters:
array: Array
element: Anything
Return Value:
Array - modified array

Examples

Example 1:
_newArray = [[0,1,2], 3] call BIS_fnc_arrayPush; // _newArray is [0,1,2,3]
Example 2:
private _array = [0,1,2]; [_array, [3]] call BIS_fnc_arrayPush; // _array is [0,1,2,[3]]

Additional Information

See also:
append pushBack BIS_fnc_arrayPushStack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note