BIS fnc bitwiseAND: Difference between revisions
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{{RV|type=function  | {{RV|type=function  | ||
| arma3  | |game1= arma3  | ||
|1.66  | |version1= 1.66  | ||
|gr1= Bitwise  | |gr1= Bitwise  | ||
| Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>  | |descr= Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers <br>(Hexadecimal number representation is simply auto-converted into decimal by the engine)<br><br>  | ||
'''Limitations''':<br>  | '''Limitations''':<br>  | ||
Due to various limitations of the Real Virtuality engine this function is    | Due to various limitations of the Real Virtuality engine this function is    | ||
| Line 12: | Line 12: | ||
supported range is 2^0...2^24 (1...16777216)  | supported range is 2^0...2^24 (1...16777216)  | ||
| [num1, num2] call   | |s1= [num1, num2] call [[BIS_fnc_bitwiseAND]]  | ||
|p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer  | |p1= num1: [[Number]] - decimal or hexadecimal unsigned 24 bit integer  | ||
| Line 19: | Line 19: | ||
|r1= [[Number]] - decimal number  | |r1= [[Number]] - decimal number  | ||
|x1=<  | |x1=<sqf>[2 + 4 + 8 + 32, 1] call BIS_fnc_bitwiseAND; // 0  | ||
[2 + 4 + 8 + 32, 2]   | [2 + 4 + 8 + 32, 2] call BIS_fnc_bitwiseAND; // 2  | ||
[1 + 2 + 16 + 32, 4 + 8]   | [1 + 2 + 16 + 32, 4 + 8] call BIS_fnc_bitwiseAND; // 0  | ||
[1 + 2 + 16 + 32, 4 + 32]   | [1 + 2 + 16 + 32, 4 + 32] call BIS_fnc_bitwiseAND; // 32  | ||
[1 + 2 + 16 + 32, 16 + 32]   | [1 + 2 + 16 + 32, 16 + 32] call BIS_fnc_bitwiseAND; // 48</sqf>  | ||
|seealso= [[  | |seealso=    [[BIS_fnc_bitwiseOR]] [[BIS_fnc_bitwiseXOR]] [[BIS_fnc_bitwiseNOT]]  | ||
}}  | }}  | ||
Latest revision as of 18:02, 13 July 2022
Description
- Description:
 - Performs bitwise AND operation on two decimal or hexadecimal unsigned 24 bit integers 
(Hexadecimal number representation is simply auto-converted into decimal by the engine)
Limitations:
Due to various limitations of the Real Virtuality engine this function is intended to work with unsigned 24 bit integers only. This means that the supported range is 2^0...2^24 (1...16777216) - Execution:
 - call
 - Groups:
 - Bitwise
 
Syntax
- Syntax:
 - [num1, num2] call BIS_fnc_bitwiseAND
 - Parameters:
 - num1: Number - decimal or hexadecimal unsigned 24 bit integer
 - num2: Number - decimal or hexadecimal unsigned 24 bit integer
 - Return Value:
 - Number - decimal number
 
Examples
- Example 1:
 
Additional Information
Notes
- 
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