BIS fnc scaleAndTranslate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects(...) |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
||
(17 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.78 | |||
| | |gr1= Systems | ||
| | |descr= <pre>/* | ||
Author: Riccardo Argiolas | Author: Riccardo Argiolas | ||
Description: | Description: | ||
Translates and scales (with pivot) and fades a picture over time. | |||
Parameters: | Parameters: | ||
Line 34: | Line 29: | ||
sleep (_t * 2); | sleep (_t * 2); | ||
[_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; | [_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_scaleAndTranslate]] | |s1= [] call [[BIS_fnc_scaleAndTranslate]] | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Revision as of 12:12, 27 July 2022
Description
- Description:
/* Author: Riccardo Argiolas Description: Translates and scales (with pivot) and fades a picture over time. Parameters: Select 0 - CONTROL: picture that has to be modified Select 1 - NUMBER: how much the picture has to be scaled (>1 makes it bigger, 1 keeps it the same, <1 makes it smaller) Select 2 - STRING: select the pivot's position (i.e. center of the scaling process) Select 3 - ARRAY: how much the picture has to be translated/moved in [X,Y] format Select 4 - NUMBER: either the duration of the animation(default) or the speed of the translation, depending on what the next parameter is set to. Select 5 - BOOL: true = duration will be used, false = speed will be used. Select 6 - NUMBER: transparency of the image at the end of the animation (1 = invisible) Returns: NUMBER: Duration of the animation. (Useful for determining how much sleep time is needed between animations) Examples: [_controlFront, 0.8, "topLeft"] call BIS_fnc_scaleAndTranslate; _t = [_controlFront, 1, "bottomRight", [0.1, 0.1], 0.5, false] call BIS_fnc_scaleAndTranslate; sleep (_t * 2); [_controlFront, 0.8, "topRight", [0.5, 0.3]] call BIS_fnc_scaleAndTranslate; */
- Execution:
- call
- Groups:
- Systems
Syntax
- Syntax:
- [] call BIS_fnc_scaleAndTranslate
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note