stopped: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00
 
|game3= arma1
|version3= 1.00
 
|game4= arma2
|version4= 1.00
 
|game5= arma2oa
|version5= 1.50
 
|game6= tkoh
|version6= 1.00
 
|game7= arma3
|version7= 0.50


|gr1= Unit Control
|gr1= Unit Control


| Check if unit is stopped by [[stop]] command.
|descr= Check if unit is stopped by [[stop]] command.


| '''stopped''' unitName
|s1= [[stopped]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>? (stopped _loon1) : [[hint]] "Loon1 is stopped"</code>
|x1= <sqs>? (stopped _loon1) : hint "Loon1 is stopped"</sqs>


|seealso= [[stop]]
|seealso= [[stop]]
}}
}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 14:33, 29 July 2022

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Unit Control

Syntax

Syntax:
stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note