stopped: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Some wiki formatting)
 
(4 intermediate revisions by the same user not shown)
Line 26: Line 26:
|descr= Check if unit is stopped by [[stop]] command.
|descr= Check if unit is stopped by [[stop]] command.


|s1= '''stopped''' unitName
|s1= [[stopped]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]


|r1=[[Boolean]]
|r1= [[Boolean]]


|x1= <code>? (stopped _loon1) : [[hint]] "Loon1 is stopped"</code>
|x1= <sqs>? (stopped _loon1) : hint "Loon1 is stopped"</sqs>


|seealso= [[stop]]
|seealso= [[stop]]
}}
}}

Latest revision as of 14:33, 29 July 2022

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Unit Control

Syntax

Syntax:
stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note