stopped: Difference between revisions

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[[Category:Scripting Commands|S]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97|S]]
[[Category:Scripting Commands OFP 1.46|S]]
[[Category:Scripting Commands ArmA|S]]


|game1= ofp
|version1= 1.00


<h2 style="color:#000066">'''stopped ''unit'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''unit:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''Type of returned value:'''
|game6= tkoh
|version6= 1.00


[[Boolean]]
|game7= arma3
|version7= 0.50


'''Description:'''
|gr1= Unit Control


Check if '''unit''' is stopped by [[stop]] command.
|descr= Check if unit is stopped by [[stop]] command.


|s1= [[stopped]] unitName


'''Example:'''
|p1= unitName: [[Object]]


? ('''stopped''' loon1) : [[hint]] "Loon1 is stopped"
|r1= [[Boolean]]
 
|x1= <sqs>? (stopped _loon1) : hint "Loon1 is stopped"</sqs>
 
|seealso= [[stop]]
}}

Latest revision as of 14:33, 29 July 2022

Hover & click on the images for description

Description

Description:
Check if unit is stopped by stop command.
Groups:
Unit Control

Syntax

Syntax:
stopped unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
? (stopped _loon1) : hint "Loon1 is stopped"

Additional Information

See also:
stop

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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