tvDelete: Difference between revisions
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{{ | {{RV|type=command | ||
| arma3 |= | |game1= arma3 | ||
|version1= 0.74 | |||
| | |gr1= GUI Control - Tree View | ||
|arg= local | |arg= local | ||
|eff= local | |eff= local | ||
| Removes an item with given [[Tree View Path]] from Tree View. | |descr= Removes an item with given [[Tree View Path]] from Tree View. | ||
{{ | {{Feature|important|The paths of other items on the same branch after delete operation are updated accordingly; therefore, when deleting multiple entries, start with the one with the highest index and proceed in reverse order.}} | ||
| | |s1= [[tvDelete]] [idc, path] | ||
|p1= | |p1= idc: [[Number]] | ||
|p2= | |p2= path: [[Array]] - [[Tree View Path]] of the item | ||
| | |r1= [[Nothing]] | ||
| [[ | |s2= control [[tvDelete]] path | ||
| | |p21= control: [[Control]] | ||
| | |p22= path: [[Array]] - [[Tree View Path]] of the item | ||
| | |r2= [[Nothing]] | ||
| | |x1= <sqf>tvDelete [101, [0, 0]];</sqf> | ||
|x2= <sqf>_ctrl tvDelete [0, 0];</sqf> | |||
| | |seealso= [[tvAdd]] [[tvClear]] [[tvCollapse]] [[tvCount]] [[tvCurSel]] [[tvData]] [[tvExpand]] [[tvPicture]] [[tvSetCurSel]] [[tvSetData]] [[tvSetPicture]] [[tvSetValue]] [[tvSort]] [[tvSortByValue]] [[tvText]] [[tvValue]] | ||
}} | }} | ||
Latest revision as of 15:47, 15 August 2022
Description
- Description:
- Removes an item with given Tree View Path from Tree View.
- Groups:
- GUI Control - Tree View
Syntax
- Syntax:
- tvDelete [idc, path]
- Parameters:
- idc: Number
- path: Array - Tree View Path of the item
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control tvDelete path
- Parameters:
- control: Control
- path: Array - Tree View Path of the item
- Return Value:
- Nothing
Examples
- Example 1:
- tvDelete [101, [0, 0]];
- Example 2:
- _ctrl tvDelete [0, 0];
Additional Information
- See also:
- tvAdd tvClear tvCollapse tvCount tvCurSel tvData tvExpand tvPicture tvSetCurSel tvSetData tvSetPicture tvSetValue tvSort tvSortByValue tvText tvValue
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note