save3DENInventory: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "solider" to "soldier")
 
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|s1= [[save3DENInventory]] entities
|s1= [[save3DENInventory]] entities


|p1= entities: [[Array]] of types [[Eden Entity]] or [[Eden ID]]
|p1= entities: [[Array]] of [[Eden Entity]] or [[Eden ID]]


|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[save3DENInventory]] [_soldier1, _solider2];</code>
|x1= <sqf>save3DENInventory [_soldier1, _soldier2];</sqf>


|x2= <code>[[save3DENInventory]] [11234, 21251];</code>
|x2= <sqf>save3DENInventory [11234, 21251];</sqf>


|seealso= [[clear3DENInventory]] [[get3DENEntityID]] [[collect3DENHistory]]
|seealso= [[clear3DENInventory]] [[get3DENEntityID]] [[collect3DENHistory]]
}}
}}

Latest revision as of 22:24, 31 August 2022

Hover & click on the images for description

Description

Description:
Saves the current state of entities' inventory to the Mission.sqm.
Groups:
Eden Editor

Syntax

Syntax:
save3DENInventory entities
Parameters:
entities: Array of Eden Entity or Eden ID
Return Value:
Nothing

Examples

Example 1:
save3DENInventory [_soldier1, _soldier2];
Example 2:
save3DENInventory [11234, 21251];

Additional Information

See also:
clear3DENInventory get3DENEntityID collect3DENHistory

Notes

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