save3DENInventory: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
Lou Montana (talk | contribs) m (Text replacement - "solider" to "soldier") |
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|s1= [[save3DENInventory]] entities | |s1= [[save3DENInventory]] entities | ||
|p1= entities: [[Array]] of | |p1= entities: [[Array]] of [[Eden Entity]] or [[Eden ID]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>save3DENInventory [_soldier1, _soldier2];</sqf> | ||
|x2= < | |x2= <sqf>save3DENInventory [11234, 21251];</sqf> | ||
|seealso= [[clear3DENInventory]] [[get3DENEntityID]] [[collect3DENHistory]] | |seealso= [[clear3DENInventory]] [[get3DENEntityID]] [[collect3DENHistory]] | ||
}} | }} |
Latest revision as of 22:24, 31 August 2022
Description
- Description:
- Saves the current state of entities' inventory to the Mission.sqm.
- Groups:
- Eden Editor
Syntax
- Syntax:
- save3DENInventory entities
- Parameters:
- entities: Array of Eden Entity or Eden ID
- Return Value:
- Nothing
Examples
- Example 1:
- save3DENInventory [_soldier1, _soldier2];
- Example 2:
- save3DENInventory [11234, 21251];
Additional Information
Notes
-
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