BIS fnc enemyDetected: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to "") |
Hypoxic125 (talk | contribs) (added second parameter "distance" - added example) |
||
(21 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=function | ||
| arma3 | | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Combat | ||
| | |descr= Returns true if unit knows about nearby enemy unit or driven vehicle. | ||
| | |s1= unit call [[BIS_fnc_enemyDetected]] | ||
| unit | |p1= unit - [[Object]]: unit that is inspected | ||
| | |r1= [[Boolean]]: True if an enemy was detected | ||
| | |x1= <sqf>private _enemyDetected = _unit call BIS_fnc_enemyDetected;</sqf> | ||
| | |seealso= [[BIS_fnc_enemyTargets]] | ||
|p2=distance - [[Number]]: radius around unit to check|x2=<sqf>private _enemyDetected = [_unit, 100] call BIS_fnc_enemyDetected;</sqf>}} | |||
< | |||
Latest revision as of 18:50, 3 April 2023
Description
- Description:
- Returns true if unit knows about nearby enemy unit or driven vehicle.
- Execution:
- call
- Groups:
- Combat
Syntax
- Syntax:
- unit call BIS_fnc_enemyDetected
- Parameters:
- unit - Object: unit that is inspected
- distance - Number: radius around unit to check
- Return Value:
- Boolean: True if an enemy was detected
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- BIS_fnc_enemyTargets
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note