BIS fnc VRFadeIn: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= VR
|gr1= VR


| Fade In effect for VR.
|descr= Fade In effect for VR.


| call [[BIS_fnc_VRFadeIn]]
|s1= call [[BIS_fnc_VRFadeIn]]


| [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[call]] [[BIS_fnc_VRFadeIn]];</code>
|x1= <sqf>call BIS_fnc_VRFadeIn;</sqf>


| [[BIS_fnc_VRFadeOut]]
|seealso= [[BIS_fnc_VRFadeOut]]
}}
}}


<dl class="command_description">


 
<dt></dt>
 
<dd class="notedate">Posted on 2018-05-22 - 00:42 (UTC)</dd>
[[Category:Functions|{{uc:VRFadeIn}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:VRFadeIn}}]]
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on May 22, 2018 - 00:42 (UTC)</dd>
<dt class="note">[[User:Kalthramis|Kalthramis]]</dt>
<dt class="note">[[User:Kalthramis|Kalthramis]]</dt>
<dd class="note">
<dd class="note">
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Latest revision as of 23:00, 13 May 2023

Hover & click on the images for description

Description

Description:
Fade In effect for VR.
Execution:
call
Groups:
VR

Syntax

Syntax:
call BIS_fnc_VRFadeIn
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_VRFadeIn;

Additional Information

See also:
BIS_fnc_VRFadeOut

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2018-05-22 - 00:42 (UTC)
Kalthramis
This is also used in Triggers. Under "Triggers: Effects -> UI Overlay," select "Video Glitch".