markerDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
Lou Montana (talk | contribs) m (Text replacement - ">Posted on April ([0-9]{2})[ a-zA-Z]*, ([0-9]{4})" to ">Posted on $2-04-$1") |
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|descr= Get marker direction. | |descr= Get marker direction. | ||
|s1= | |s1= [[markerDir]] markerName | ||
|p1= markerName: [[String]] | |p1= markerName: [[String]] | ||
|r1=[[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>_mPos = markerDir "markerOne";</sqf> | ||
|seealso= [[setMarkerDir]] | |seealso= [[setMarkerDir]] [[setMarkerDirLocal]] | ||
}} | }} | ||
Line 36: | Line 36: | ||
<dt></dt> | <dt></dt> | ||
<dd class="notedate">Posted on | <dd class="notedate">Posted on 2010-04-18 - 13:44 CET</dd> | ||
<dt class="note">[[User:Inkompetent|Inkompetent]]</dt> | <dt class="note">[[User:Inkompetent|Inkompetent]]</dt> | ||
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater. | <dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater. |
Latest revision as of 23:07, 13 May 2023
Description
- Description:
- Get marker direction.
- Groups:
- Markers
Syntax
Examples
- Example 1:
Additional Information
- See also:
- setMarkerDir setMarkerDirLocal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on 2010-04-18 - 13:44 CET
- Inkompetent
- The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.04
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Markers