markerDir: Difference between revisions

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|r1= [[Number]]
|r1= [[Number]]


|x1= <sqf>_mPos = markerDir "markerOne"</sqf>
|x1= <sqf>_mPos = markerDir "markerOne";</sqf>


|seealso= [[setMarkerDir]] [[setMarkerDirLocal]]
|seealso= [[setMarkerDir]] [[setMarkerDirLocal]]
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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on April 18, 2010 - 13:44 CET</dd>
<dd class="notedate">Posted on 2010-04-18 - 13:44 CET</dd>
<dt class="note">[[User:Inkompetent|Inkompetent]]</dt>
<dt class="note">[[User:Inkompetent|Inkompetent]]</dt>
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.

Latest revision as of 23:07, 13 May 2023

Hover & click on the images for description

Description

Description:
Get marker direction.
Groups:
Markers

Syntax

Syntax:
markerDir markerName
Parameters:
markerName: String
Return Value:
Number

Examples

Example 1:
_mPos = markerDir "markerOne";

Additional Information

See also:
setMarkerDir setMarkerDirLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2010-04-18 - 13:44 CET
Inkompetent
The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.