BIS fnc linearConversion: Difference between revisions

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{{Function|Comments=
{{RV|type=function
____________________________________________________________________________________________


| arma2oa |Game name=
|game1= arma2oa
|version1= 1.50


|1.00|Game version=
|game2= tkoh
|version2= 1.00


|gr1 = Math |GROUP1=
|game3= arma3
____________________________________________________________________________________________
|version3= 0.50


|
|gr1= Math
Linear conversion of a value from one set to another
{{Feature arma3|This function became obsolete with the introduction of [[linearConversion]]}}
|DESCRIPTION=
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| <!-- [] call [[BIS_fnc_linearConversion]]; --> |SYNTAX=
|descr= Linear conversion of a value from one set to another
{{Feature|arma3|This function became obsolete with the introduction of [[linearConversion]].}}


|p1= [[Array]] - [minimumValue,maximumValue] (originalSet)|PARAMETER1=
|s1= [[minFrom, maxFrom], value, [minTo, maxTo]] call [[BIS_fnc_linearConversion]]
|p2= [[Scalar]] - (originalValue)|PARAMETER2=
|p3= [[Array]] - [minimumValue,maximumValue] (newSet)|PARAMETER3=
|[[Scalar]] (newValue) |RETURNVALUE=
____________________________________________________________________________________________


|x1= <code></code> |EXAMPLE1=
|p1= minFrom: [[Number]]
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| [[linearConversion]] |SEEALSO=
|p2= maxFrom: [[Number]]


}}
|p3= value: [[Number]]
 
|p4= minTo: [[Number]]
 
|p5= maxTo: [[Number]]
 
|r1= [[Number]] ''value'' adapted to [''minTo'', ''maxTo''] range


<h3 style="display:none">Notes</h3>
|x1= <sqf>
<dl class="command_description">
[[-50, 50], -50, [0, 1]] call BIS_fnc_linearConversion; // returns 0
<!-- Note Section BEGIN -->
[[-50, 50],   0, [0, 1]] call BIS_fnc_linearConversion; // returns 0.5
<dd class="notedate">Posted on Aug 1, 2014 - 23:39
[[-50, 50], +50, [0, 1]] call BIS_fnc_linearConversion; // returns 1
<dt class="note">[[User:ffur2007slx2_5|ffur2007slx2_5]]<dd class="note">
</sqf>
(A3 0.50) It is recommended to use [[linearConversion]] instead of [[BIS_fnc_linearConversion]]:
<code>[[linearConversion]] [0,100,50,0,50,true]; //same as [[0,100],50,[0,50]] [[call]] [[BIS_fnc_linearConversion]]</code>
<!-- Note Section END -->
</dl>


<h3 style="display:none">Bottom Section</h3>
|seealso= [[linearConversion]]
[[Category:Function Group: Numbers|{{uc:linearConversion}}]]
}}
[[Category:Functions|{{uc:linearConversion}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:linearConversion}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:linearConversion}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:linearConversion}}]]

Latest revision as of 00:07, 14 May 2023

Hover & click on the images for description

Description

Description:
Linear conversion of a value from one set to another
Arma 3
This function became obsolete with the introduction of linearConversion.
Execution:
call
Groups:
Math

Syntax

Syntax:
[[minFrom, maxFrom], value, [minTo, maxTo]] call BIS_fnc_linearConversion
Parameters:
minFrom: Number
maxFrom: Number
value: Number
minTo: Number
maxTo: Number
Return Value:
Number value adapted to [minTo, maxTo] range

Examples

Example 1:
[[-50, 50], -50, [0, 1]] call BIS_fnc_linearConversion; // returns 0 [[-50, 50], 0, [0, 1]] call BIS_fnc_linearConversion; // returns 0.5 [[-50, 50], +50, [0, 1]] call BIS_fnc_linearConversion; // returns 1

Additional Information

See also:
linearConversion

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note