BIS fnc blinkMarker: Difference between revisions

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|descr= Makes given marker blink.
|descr= Makes given marker blink.


|s1=[marker, blinkDuration, blinkAmount] spawn [[BIS_fnc_blinkMarker]]
|s1= [marker, blinkDuration, blinkAmount] spawn [[BIS_fnc_blinkMarker]]


|p1= marker: [[String]] - marker's name
|p1= marker: [[String]] - marker's name
Line 18: Line 18:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>["BIS_marker", 3, 10] [[spawn]] [[BIS_fnc_blinkMarker]]; {{cc|blinks '''10''' times using '''3''' seconds intervals}}</code>
|x1= <sqf>["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals</sqf>


|x2= <code>["BIS_marker"] [[spawn]] [[BIS_fnc_blinkMarker]]; {{cc|keeps blinking}}</code>
|x2= <sqf>["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking</sqf>


|exec= spawn
|exec= spawn

Latest revision as of 16:51, 21 May 2023

Hover & click on the images for description

Description

Description:
Makes given marker blink.
Execution:
spawn
Groups:
Map and Markers

Syntax

Syntax:
[marker, blinkDuration, blinkAmount] spawn BIS_fnc_blinkMarker
Parameters:
marker: String - marker's name
blinkDuration: Number - (Optional, default 1) a blink's time
blinkAmount: Number - (Optional, default 2) quantity of blinks
Return Value:
Nothing

Examples

Example 1:
["BIS_marker", 3, 10] spawn BIS_fnc_blinkMarker; // blinks 10 times using 3 seconds intervals
Example 2:
["BIS_marker"] spawn BIS_fnc_blinkMarker; // keeps blinking

Additional Information

See also:
setMarkerAlpha

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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