BIS fnc dotProduct: Difference between revisions
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{{ | {{RV|type=function | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
| | |version3= 1.00 | ||
| [vector1, vector2] call | |game4= arma3 | ||
|version4= 0.50 | |||
|gr1= Vectors | |||
|descr= Dot product of two vectors. {{Feature|arma3|In {{arma3}} use [[vectorDotProduct]].}} | |||
|s1= [vector1, vector2] call [[BIS_fnc_dotProduct]] | |||
|p1= vector1: [[Array]] | |p1= vector1: [[Array]] | ||
Line 14: | Line 23: | ||
|p2= vector2: [[Array]] | |p2= vector2: [[Array]] | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>[[1,2,3], [1,2,3]] call BIS_fnc_dotProduct; // returns: 1*1 + 2*2 + 3*3 = 14</sqf> | ||
|x2= < | |x2= <sqf>[[1,2,3,4], [1,2,3,4]] call BIS_fnc_dotProduct; // returns 1*1 + 2*2 + 3*3 + 4*4 = 30</sqf> | ||
| [[vectorDotProduct]] | |seealso= [[vectorDotProduct]] | ||
}} | }} | ||
Latest revision as of 16:52, 21 May 2023
Description
Syntax
- Syntax:
- [vector1, vector2] call BIS_fnc_dotProduct
- Parameters:
- vector1: Array
- vector2: Array
- Return Value:
- Number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- vectorDotProduct
Notes
-
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