get3DENIconsVisible: Difference between revisions

From Bohemia Interactive Community
m (formatting)
m (Text replacement - "Category:Eden Editor" to "Eden Editor")
(10 intermediate revisions by the same user not shown)
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.56
|version1= 1.56


|gr1= Eden Editor
|gr1= Eden Editor


|descr= Gets visibility state of [[Eden Editor]] icons.
|descr= Gets visibility state of [[:Category:Eden Editor|Eden Editor]] icons.


|s1= '''get3DENIconsVisible'''
|s1= [[get3DENIconsVisible]]


|r1= [[Array]] -  In format [showMap, showScene]
|r1= [[Array]] -  In format [showMap, showScene]
Line 15: Line 14:
* showMap : [[Boolean]] - Visibility in the map
* showMap : [[Boolean]] - Visibility in the map


|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>
|x1= <sqf>if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};</sqf>


|seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]]
|seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]]
}}
}}

Revision as of 13:26, 9 July 2023

Hover & click on the images for description

Description

Description:
Gets visibility state of Eden Editor icons.
Groups:
Eden Editor

Syntax

Syntax:
get3DENIconsVisible
Return Value:
Array - In format [showMap, showScene]
  • showScene: Boolean - Visibility in the scene
  • showMap : Boolean - Visibility in the map

Examples

Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};

Additional Information

See also:
set3DENIconsVisible set3DENLinesVisible get3DENLinesVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note