getFriend: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^-]+) *- *D([a-z])" to "$1 - d$2") |
||
(31 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{RV|type=command | ||
| arma2 | | |game1= arma2 | ||
|version1= 1.00 | |||
| | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |arg= global | ||
| | |gr1= Sides | ||
| | |descr= Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also [[Side Relations]]. | ||
| [[ | |s1= side1 [[getFriend]] side2 | ||
|p1= side1: [[Side]] | |||
| | |p2= side2: [[Side]] | ||
| | |r1= [[Number]] - decimal value between 0.0 to 1.0 | ||
|x1= <sqf>value = west getFriend east;</sqf> | |||
| | |x2= <sqf>_isEnemy = side _killer getFriend side _victim < 0.6;</sqf> | ||
| | |seealso= [[setFriend]] [[BIS_fnc_sideIsFriendly]] [[BIS_fnc_sideIsEnemy]] [[Side Relations]] | ||
}} | }} | ||
Latest revision as of 14:01, 8 November 2023
Description
- Description:
- Returns if sides are friendly or hostile. For a value smaller than 0.6 it results in being enemy, otherwise it is friendly. See also Side Relations.
- Groups:
- Sides
Syntax
- Syntax:
- side1 getFriend side2
- Parameters:
- side1: Side
- side2: Side
- Return Value:
- Number - decimal value between 0.0 to 1.0
Examples
- Example 1:
- Example 2:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note