BIS fnc objectInventoryAnimatedClose: Difference between revisions

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m (Text replacement - "\|game([0-9])= *([^ ]+) * +\|version([0-9])= *([^ ]+) * " to "|game$1=$2 |version$3=$4 ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2")
 
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|s1= [object, animationArray] call [[BIS_fnc_objectInventoryAnimatedClose]]
|s1= [object, animationArray] call [[BIS_fnc_objectInventoryAnimatedClose]]


|p1= object: [[Object]] - Object
|p1= object: [[Object]] - object


|p2= animationArray: [[Array]] - An Array in form of:<br>
|p2= animationArray: [[Array]] - an Array in form of:<br>
0: String - Animation Name<br>
0: String - Animation Name<br>
1: Number - Animation phase
1: Number - Animation phase

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Animates an object being closed, for example a drawer. The counter set by BIS_fnc_objectInventoryAnimatedOpen gets reset when this function is called.
Execution:
call
Groups:
Scripts

Syntax

Syntax:
[object, animationArray] call BIS_fnc_objectInventoryAnimatedClose
Parameters:
object: Object - object
animationArray: Array - an Array in form of:
0: String - Animation Name
1: Number - Animation phase
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
BIS_fnc_objectInventoryAnimatedOpen

Notes

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