markerType: Difference between revisions

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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#M|COMREF]]
|game1= ofp


<h2 style="color:#000066">'''markerType ''markerName'''''</h2>
|version1=


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''markerName:''' [[String]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[String]]
|game6= tkoh
|version6= 1.00


'''Compatibility:'''
|game7= arma3
|version7= 0.50


Added in version '''1.50'''
|gr1= Markers


'''Description:'''
|arg= global


Get type of marker.
|descr= Gets type of marker. See [[CfgMarkers]] for a list of standard markers.


'''Note:''' This function is identical to [[getMarkerType]].
|alias = [[getMarkerType]]


|s1= [[markerType]]  markerName


'''Example:'''
|p1= markerName: [[String]]


? '''markerType''' "MarkerOne" [[ cond_equal | ==]] "Dot" : "MarkerOne" [[setMarkerType]] "Arrow"
|r1= [[String]] - marker class name. See [[CfgMarkers]].
 
|x1= <sqf>if (markerType "Marker1" == "") then { hint "Marker1 is not an icon!" };</sqf>
 
|seealso= [[setMarkerType]] [[setMarkerTypeLocal]]
}}
 
<dl class="command_description">
 
<dt><dt>
<dd class="notedate">Posted on 2014-03-17</dd>
<dt class="note">[[User:Waffle SS.|Waffle SS.]]</dt>
<dd class="note"> Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set. <sqf>if (markerType "mark1" != "") then {hint "valid marker"}</sqf>
</dl>

Latest revision as of 16:39, 8 November 2023

Hover & click on the images for description

Description

Description:
Gets type of marker. See CfgMarkers for a list of standard markers.
Alias:
getMarkerType
Groups:
Markers

Syntax

Syntax:
markerType markerName
Parameters:
markerName: String
Return Value:
String - marker class name. See CfgMarkers.

Examples

Example 1:
if (markerType "Marker1" == "") then { hint "Marker1 is not an icon!" };

Additional Information

See also:
setMarkerType setMarkerTypeLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2014-03-17
Waffle SS.
Using markerType is a good method to determine if a string is a valid marker name, unless the marker type isn't set.
if (markerType "mark1" != "") then {hint "valid marker"}