BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions

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{{RV|type=function


{{Function|= Comments
|game1= arma3
____________________________________________________________________________________________
|version1= 1.16


| arma3 |= Game name
|gr1= Curator


|1.00|= Game version
|descr= Make destroyed curator objects non-editable.
____________________________________________________________________________________________


| <pre>/*
|s1= [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]


Description:
|p1= object: [[Object]] - curator module or objects to be removed after death
Make destroyed curator objects non-editable


Parameter(s):
|p2= parentClasses: [[Array]] of [[String]]s - parent classes of objects to be removed (e.g., "Man")
0:  OBJECT - curator or object to be removed after death
1: ARRAY of STRINGS - parent classes of objects to be removed (e.g., "Man")


Returns:
|r1= [[Boolean]]
BOOL
*/


</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= Description
|x1= <sqf>[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;</sqf>
____________________________________________________________________________________________
 
| <!-- [] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]]; --> |= Syntax
 
|p1= |= Parameter 1
 
| |= Return value
____________________________________________________________________________________________
 
|x1= <code></code> |=
____________________________________________________________________________________________
 
| |= See also


|seealso= [[Arma 3: Curator]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style="display:none">Bottom Section</h3>
[[Category:Function Group: Curator|{{uc:removeDestroyedCuratorEditableObjects}}]]
[[Category:Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:removeDestroyedCuratorEditableObjects}}]]

Latest revision as of 15:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Make destroyed curator objects non-editable.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
Parameters:
object: Object - curator module or objects to be removed after death
parentClasses: Array of Strings - parent classes of objects to be removed (e.g., "Man")
Return Value:
Boolean

Examples

Example 1:
[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;

Additional Information

See also:
Arma 3: Curator

Notes

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