BIS fnc inverseLerp: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.78
|version1= 1.78


|gr1 = Interpolation
|gr1= Interpolation


|descr= Inverse of [[BIS_fnc_lerp]].
|descr= Inverse of [[BIS_fnc_lerp]].
Line 11: Line 10:
|s1= [currentValue, targetValue, alpha] call [[BIS_fnc_inverseLerp]]
|s1= [currentValue, targetValue, alpha] call [[BIS_fnc_inverseLerp]]


|p1= currentValue: [[Number]] - Start
|p1= currentValue: [[Number]] - start


|p2= targetValue: [[Number]] - End
|p2= targetValue: [[Number]] - end


|p3= alpha: [[Number]] - Alpha
|p3= alpha: [[Number]] - alpha


|r1= [[Number]] - Interpolated value
|r1= [[Number]] - interpolated value


|x1= <code>[10,20,0.5] [[call]] [[BIS_fnc_inverseLerp]];</code>
|x1= <sqf>[10,20,0.5] call BIS_fnc_inverseLerp;</sqf>


|seealso= [[BIS_fnc_clerp]] [[BIS_fnc_slerp]] [[BIS_fnc_lerp]] [[BIS_fnc_lerpVector]]
|seealso= [[BIS_fnc_clerp]] [[BIS_fnc_slerp]] [[BIS_fnc_lerp]] [[BIS_fnc_lerpVector]]
}}
}}

Latest revision as of 15:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Inverse of BIS_fnc_lerp.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
[currentValue, targetValue, alpha] call BIS_fnc_inverseLerp
Parameters:
currentValue: Number - start
targetValue: Number - end
alpha: Number - alpha
Return Value:
Number - interpolated value

Examples

Example 1:
[10,20,0.5] call BIS_fnc_inverseLerp;

Additional Information

See also:
BIS_fnc_clerp BIS_fnc_slerp BIS_fnc_lerp BIS_fnc_lerpVector

Notes

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