BIS fnc sideIsFriendly: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Sides(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2") |
||
(32 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | |||
|game1= arma3 | |||
|version1= 1.56 | |||
| | |gr1= Sides | ||
| | |descr= Determines if side B is friendly to side A the way the game engine does it. The relationship table can be found here: [[Side Relations]]. | ||
| | |s1= [sideA, sideB] call [[BIS_fnc_sideIsFriendly]] | ||
| | |p1= sideA: [[Side]] | ||
|p2= sideB: [[Side]] | |||
| [ | |r1= [[Boolean]] - true if side B is friendly to side A. | ||
|x1= <sqf>private _isFriendly = [west, east] call BIS_fnc_sideIsFriendly; //Checks if EAST is friendly to WEST.</sqf> | |||
|x1= < | |||
|seealso= [[getFriend]] [[setFriend]] [[BIS_fnc_sideIsEnemy]] [[Side Relations]] | |||
}} | }} | ||
Latest revision as of 15:50, 8 November 2023
Description
- Description:
- Determines if side B is friendly to side A the way the game engine does it. The relationship table can be found here: Side Relations.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [sideA, sideB] call BIS_fnc_sideIsFriendly
- Parameters:
- sideA: Side
- sideB: Side
- Return Value:
- Boolean - true if side B is friendly to side A.
Examples
- Example 1:
Additional Information
- See also:
- getFriend setFriend BIS_fnc_sideIsEnemy Side Relations
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note