BIS fnc camera setCinemaBordersEnabled: Difference between revisions

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{{Function|= Comments
{{RV|type=function


| arma3 |Game name=
|game1= arma3
|version1= 1.00


|1.00|Game version=
|gr1= Camera


<!---|arg= local |Multiplayer Arguments=--->
|descr= Sets cinema borders.


<!---|eff= local |Multiplayer Effects=--->
|s1= [camera, enabled] call [[BIS_fnc_camera_setCinemaBordersEnabled]]


| <pre>/*
|p1= camera: [[Object]] - the camera
Author: Nelson Duarte <@Nelson_G_Duarte>


Description:
|p2= enabled: [[Boolean]] - (Optional, default [[false]]) [[true]] to show cinema borders, [[false]] to hide them.
Set's whether camera cinema borders are enabled


Parameter(s):
|r1= [[Nothing]]
_this select 0: Object - The camera
_this select 1: Bool - The cinema borders state


Returns:
|x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;</sqf>
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> |Description=


|[] call [[BIS_fnc_camera_setCinemaBordersEnabled]]|Syntax=
|seealso= [[BIS_fnc_camera_getCinemaBordersEnabled]]
 
|p1= parameter: Datatype - (Optional, default defValue) description |Parameter 1=
 
|Datatype - description|Return value=
 
|x1= <code></code>|Example 1=
 
|exec= call |Execution=
 
| |See also=
}}
}}
[[Category:Function Group: Camera|{{uc:camera_setCinemaBordersEnabled}}]]
[[Category:Functions|{{uc:camera_setCinemaBordersEnabled}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:camera_setCinemaBordersEnabled}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Sets cinema borders.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, enabled] call BIS_fnc_camera_setCinemaBordersEnabled
Parameters:
camera: Object - the camera
enabled: Boolean - (Optional, default false) true to show cinema borders, false to hide them.
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;

Additional Information

See also:
BIS_fnc_camera_getCinemaBordersEnabled

Notes

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