BIS fnc saveGame: Difference between revisions
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{{RV|type=function  | {{RV|type=function  | ||
| tkoh  | |game1= tkoh  | ||
|1.00  | |version1= 1.00  | ||
|game2= arma3  | |game2= arma3  | ||
| Line 9: | Line 9: | ||
|gr1= Missions  | |gr1= Missions  | ||
| Evaluates the current battlefield situation and saves the game when appropriate.  | |descr= Evaluates the current battlefield situation and saves the game when appropriate.  | ||
|s1=[objects] call [[BIS_fnc_saveGame]]  | |s1= [objects] call [[BIS_fnc_saveGame]]  | ||
|p1= objects: [[Array]] -   | |p1= objects: [[Array]] - units to check  | ||
|r1=[[Boolean]] - [[true]] if saved  | |r1= [[Boolean]] - [[true]] if saved  | ||
|x1= <  | |x1= <sqf>[unit_1, unit_2] call BIS_fnc_saveGame;</sqf>  | ||
|seealso= [[saveGame]]  | |seealso= [[saveGame]] [[loadGame]]  | ||
}}  | }}  | ||
Latest revision as of 15:52, 8 November 2023
Description
- Description:
 - Evaluates the current battlefield situation and saves the game when appropriate.
 - Execution:
 - call
 - Groups:
 - Missions
 
Syntax
- Syntax:
 - [objects] call BIS_fnc_saveGame
 - Parameters:
 - objects: Array - units to check
 - Return Value:
 - Boolean - true if saved
 
Examples
- Example 1:
 
Additional Information
Notes
- 
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