BIS fnc enableSaving: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 |= | |game1= arma3 | ||
|version1= 1.00 | |||
| | |gr1= Missions | ||
| Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving. | |descr= Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving. | ||
|s1= id call [[BIS_fnc_enableSaving]] | |||
| id | |p1= id: [[String]] - unique id previously used to disable saving via [[BIS_fnc_disableSaving]] | ||
| | |r1= [[Boolean]] - [[true]] if successful, [[false]] if not | ||
| | |x1= <sqf>"savingID" call BIS_fnc_enableSaving;</sqf> | ||
| | |seealso= [[BIS_fnc_disableSaving]] [[saveGame]] [[BIS_fnc_saveGame]] [[loadGame]] | ||
}} | }} | ||
Latest revision as of 15:52, 8 November 2023
Description
- Description:
- Controls the enabling of saving. Will only enable saving if there are no remaining requests for disabled saving.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- id call BIS_fnc_enableSaving
- Parameters:
- id: String - unique id previously used to disable saving via BIS_fnc_disableSaving
- Return Value:
- Boolean - true if successful, false if not
Examples
- Example 1:
Additional Information
Notes
-
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