BIS fnc ORBATAnimate: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
Lou Montana (talk | contribs) m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2") |
||
(21 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Strategic | |gr1= Strategic | ||
| Animates an ORBAT viewer. | |descr= Animates an ORBAT viewer. | ||
| [target, zoom, duration] spawn [[BIS_fnc_ORBATAnimate]] | |s1= [target, zoom, duration] spawn [[BIS_fnc_ORBATAnimate]] | ||
|p1= target: [[Config]] or [[Array]] - | |p1= target: [[Config]] or [[Array]] - path to group in CfgORBAT or offset position from structure center in format '''[X, Y]'''. | ||
* When empty, view is reset to original level where whole structure is visible | * When empty, view is reset to original level where whole structure is visible | ||
|p2= zoom: [[Number]] - | |p2= zoom: [[Number]] - zoom in range from 0 (max. zoom) to 1 (min. zoom) | ||
|p3= duration: [[Number]] - | |p3= duration: [[Number]] - commit time in seconds | ||
|r1=[[Boolean]] - [[true | |r1= [[Boolean]] - [[true]] when animation is applied | ||
|x1= < | |x1= <sqf>[configFile >> "CfgORBAT" >> "BIS" >> "B_1_A_1", 0.5, 3] spawn BIS_fnc_ORBATAnimate;</sqf> | ||
|seealso= [[ORBAT Viewer]] | |seealso= [[ORBAT Viewer]] [[BIS_fnc_ORBATAddGroupOverlay]] [[BIS_fnc_ORBATConfigPreview]] [[BIS_fnc_ORBATGetGroupParams]] [[BIS_fnc_ORBATOpen]] [[BIS_fnc_ORBATRemoveGroupOverlay]] [[BIS_fnc_ORBATSetGroupFade]] [[BIS_fnc_ORBATSetGroupParams]] [[BIS_fnc_ORBATTooltip]] | ||
}} | }} |
Latest revision as of 17:27, 8 November 2023
Description
Syntax
- Syntax:
- [target, zoom, duration] spawn BIS_fnc_ORBATAnimate
- Parameters:
- target: Config or Array - path to group in CfgORBAT or offset position from structure center in format [X, Y].
- When empty, view is reset to original level where whole structure is visible
- zoom: Number - zoom in range from 0 (max. zoom) to 1 (min. zoom)
- duration: Number - commit time in seconds
- Return Value:
- Boolean - true when animation is applied
Examples
- Example 1:
Additional Information
- See also:
- ORBAT Viewer BIS_fnc_ORBATAddGroupOverlay BIS_fnc_ORBATConfigPreview BIS_fnc_ORBATGetGroupParams BIS_fnc_ORBATOpen BIS_fnc_ORBATRemoveGroupOverlay BIS_fnc_ORBATSetGroupFade BIS_fnc_ORBATSetGroupParams BIS_fnc_ORBATTooltip
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note