BIS fnc moduleEffectsFire: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.00 | |||
|1.00 | |||
|gr1= Modules | |gr1= Modules | ||
| Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{ | |descr= Creates fire on position of module (called usually by [[BIS_fnc_moduleEffectsEmitterCreator]]). {{Feature|informative|Mainly meant to be used by modules available in [[:Category:Eden Editor|Eden Editor]]}} | ||
| [module] call [[BIS_fnc_moduleEffectsFire]] | |s1= [module] call [[BIS_fnc_moduleEffectsFire]] | ||
|p1= module: [[Object]] - | |p1= module: [[Object]] - module | ||
| [[Nothing]] | |r1= [[Nothing]] | ||
|x1= <sqf>[BIS_module] call BIS_fnc_moduleEffectsFire;</sqf> | |||
| | |||
| | |seealso= [[Modules]] [[Eden Editor: System]] | ||
}} | }} | ||
Latest revision as of 00:26, 2 February 2024
Description
- Description:
- Creates fire on position of module (called usually by BIS_fnc_moduleEffectsEmitterCreator).
- Execution:
- call
- Groups:
- Modules
Syntax
- Syntax:
- [module] call BIS_fnc_moduleEffectsFire
- Parameters:
- module: Object - module
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- Modules Eden Editor: System
Notes
-
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