allCutLayers: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 1.58


|1.58|Game version=
|gr1= GUI Control


|gr1= GUI Control |GROUP1=
|descr= Returns all named layers used by [[cutRsc]], [[cutText]], [[cutObj]] or [[cutFadeOut]].
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The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so:
<sqf>private _layerNum = "TAG_myLayerName" cutFadeOut 0;</sqf>


| Returns all named layers used by [[cutRsc]], [[cutText]], [[cutObj]] or [[cutFadeOut]]. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so: <br><tt>_layerNum <nowiki>=</nowiki> "myLayerName" [[cutFadeOut]] 0;</tt>.<br><br> The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because 0 layer is reserved for usage in cut commands without layer param or when name of the layer given is empty "". |DESCRIPTION=
|s1= [[allCutLayers]]
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| '''allCutLayers'''|SYNTAX=
|r1= [[Array]] - array of [[String]]s: The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is <sqf inline>[""]</sqf>, because layer 0 is reserved for usage in cut commands without layer param or when the provided layer name is empty {{hl|""}}.


| [[Array]] - array of [[Strings]]|RETURNVALUE=
|x1= <sqf>private _allLayers = allCutLayers;</sqf>
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|x1= <code>_allLayers = [[allCutLayers]];</code> |EXAMPLE1=
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| [[cutRsc]], [[cutText]], [[cutObj]], [[cutFadeOut]], [[allActiveTitleEffects]] |SEEALSO=


|seealso= [[cutRsc]] [[cutText]] [[cutObj]] [[cutFadeOut]] [[allActiveTitleEffects]] [[activeTitleEffectParams]]
}}
}}
<h3 style="display:none">Notes</h3>
<dl class="command_description">
</dl>
<h3 style="display:none">Bottom Section</h3>
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 21:51, 16 February 2024

Hover & click on the images for description

Description

Description:
Returns all named layers used by cutRsc, cutText, cutObj or cutFadeOut. The layer normally would be added on the first use of any of the aforementioned commands, however if a layer needs to be reserved it could be done like so:
private _layerNum = "TAG_myLayerName" cutFadeOut 0;
Groups:
GUI Control

Syntax

Syntax:
allCutLayers
Return Value:
Array - array of Strings: The index of the layer name in the array corresponds to the layer number the cut effect will be displayed on. If no layers were defined, the return is [""], because layer 0 is reserved for usage in cut commands without layer param or when the provided layer name is empty "".

Examples

Example 1:
private _allLayers = allCutLayers;

Additional Information

See also:
cutRsc cutText cutObj cutFadeOut allActiveTitleEffects activeTitleEffectParams

Notes

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