addEditorObject: Difference between revisions

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m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}")
 
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{{RV|type=command


[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
|game1= arma2
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Game 2 Editor
 
|descr= Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
{{Feature|informative|Some Old Editor Command}}
 
|s1= map [[addEditorObject]] [type,[name1,value1,...],subtype class]
 
|p1= map: [[Control]]
 
|p2= [type,[name1,value1,...],subtype class]: [[Array]]
 
|r1= [[String]]
 
|x1= -
 
|seealso= [[Game 2 Editor]]
}}

Latest revision as of 19:11, 15 March 2024

Hover & click on the images for description

Description

Description:
Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
Some Old Editor Command
Groups:
Game 2 Editor

Syntax

Syntax:
map addEditorObject [type,[name1,value1,...],subtype class]
Parameters:
map: Control
[type,[name1,value1,...],subtype class]: Array
Return Value:
String

Examples

Example 1:
-

Additional Information

See also:
Game 2 Editor

Notes

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